Grim dawn classes8/1/2023 Paragon is a warrior who has harnessed elemental forces, making Fire, Ice, and Lightning do their bidding. They prove equally dangerous in close combat and casting various spells that leave enemies unprotected, and their loyal chthonian minions will quickly eliminate anyone who survived the Voidcaller’s attacks. Voidcallers are masters of the art of summoning, drawing their power from the very depths of the Void. Their twisted magic allows them to siphon off the vital essence of their opponents, inexorably consuming their victims lives, feeding and empowering the Maleficar. Maleficar, the accursed one, is a mage who draws on powers that others fear. While the Mage lacks of any defensive skills at the beggining, pretty much every offensive skill can incapacitate enemies for a short time, and a good mage is able to destroy the whole armies without a single hit from their opponents. Mage is a pure offensive caster, master of the elemental energies of Fire, Frost, and Lightning. Stalker controls the battlefield from afar using both ranged weapons and eldritch powers of the Aether to attack their enemies. The slightest touch of their weapons consumes their enemies’ life, and their foul magic spreads disease and incite madness, sowing chaos and destruction on the field of battle. Nosferatu combines the art of close combat with the entropic energies of death. Most mercenaries are trained to use one-handed weapons in both hands to lay waste to their enemies, but can also take down any opponent with devastating attacks of their two-handed weapons. Mercenary is a talented warrior who has mastered the art of close combat. ![]() There is also over 30 new legendary weapons that can only be found in Mysterious Lockers.ĭruid is a versatile caster who draws on the vital energies of life and nature, allowing them to harness energies into a devastating force, or recycle destructive magic to heal their allies. Instead, heroes, champions, bosses, and rarely regular mobs, will drop a new item called Mysterious Locker, which in turn drops various items when you use it, such as crafting materials, augments, custom components and blueprints, and items with affixes for newly added classes. Their loottables are unchanged to avoid conflicts when Crate adds new items. Regular mobs, champions, and heroes density dynamically changes from x1 to x2. Shortened some effects’ description to match other effects (for example, “Increases Health Regeneration by %” now looks like “+% Health Regeneration”).All crafting materials can be shared with your other characters via Shared Stash.Auto-pickup for vanilla and custom components (Auto Pickup aka People Are Lazy by Elfe).Increased smugglers’ inventory space (Stasher v5 by tt300).Some faction merchants sell new potions that will help you in your adventures.Regular merchants can sell rare/epic/legenday items for custom classes.Devotion shrines available across all difficulties.Regular mobs, champions, and heroes density dynamically changes from x1 to x2. ![]() For example, you can play as a healer with your friends if you pick the Druid mastery, or you can control an army of creatures if you combine the Druid with the Voidcaller, or you can engage your enemies with your fellow hirelings’ ranged attacks as a Mercenary and finish them off with devastating melee skills. ![]() It adds 8 new classes in addition to 6 vanilla classes, which aim to enhance your gameplay and to diversify your gaming experience, allowing to play classes/combinations the vanilla game lacks of. This mod is a reworked and improved version of my previous mod, Dawn of Heroes. Cataclysm Redone (latest, not compatible with Cataclysm characters)
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